A first of a small collection of games. This is just small minor game so that I can understand Godot so... Thank you if you're even reading this

Colour palette : https://lospec.com/palette-list/custodian-8

Sprites :  https://rottingpixels.itch.io

Music : https://pixabay.com/music/synthwave-neon-gaming-128925/

Concept:

With a single bullet, you have to destroy as much targets as you consecutively. See how much you can destroy

AD : Aiming

F : Firing

Added-Notes:

This game was created into understanding the use of instantiation, signals and different nodes to achieve a result that kind of creates what I had in mind

Comments

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Mate failing for missing a single shot is a bit too much.. May be add like 3 chances to miss or something. Good luck game making :]

(+1)

Thank you very much for taking the time to play. I'll keep in mind adding safety features like that for future games - thanks